Arts : asked on prohrer589
 17.06.2020

Is it pok e mon or pok a mon

. 1

Step-by-step answer

09.07.2023, solved by verified expert
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Is it pok e mon or pok a mon, №18010616, 17.06.2020 20:07

Poke-e-mon.

Some people may pronounce it differently, but this is the original.

please give brainliest if helpful

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Arts
Step-by-step answer
P Answered by Specialist

Poke-e-mon.

Some people may pronounce it differently, but this is the original.

please give brainliest if helpful

Mathematics
Step-by-step answer
P Answered by PhD

Variance Σ i=1 (1 - Pi) /Pi^2

Expected value= π(1/1 + 1/2 1/n) = π.Hn

Step-by-step explanation:

From the information given, we can get

E(T) = E(t1) + E(t2) +E(tn)

1/P1 + 1/P2 1/Pn

-π/r + π/ r-1 + π/1

π(1/1 + 1/2 1/n)

To find the variance,

Variance= var (x1 + x2 +xr)

E i=1 var (Xi)

Where,

x1, x2, x3 are all independent of each other.

In case of xi : var (xi) = E(xi^2) - E(xi^2)

Probability of the ith term of coupon that would be observed

Pi = (n - i - 1)/n

Therefore,

i-1 coupons out of a total of n coupons.

To calculate Exi, probability Pi

The expected number of coupons required should be = 1

In probability, 1 - Pi expected number of coupons required E (Xi +1)

E(Xi) = Pi + (1- Pi) E(xi + 1)

E(Xi) = 1/Pi

Due to the above,

E(Xi)^2= Pi + (1- Pi) E(xi + 1)^2

E(Xi)^2= Pi + (1- Pi) E(xi^2 + 1 + 2xi)

E(Xi)^2= 2/Pi^2 - 1/Pi

Var (Xi) = 2/Pi^2 - 1/Pi - 1/Pi^2

= (1 - Pi) /Pi^2

Variance Σ i=1 (1 - Pi) /Pi^2

Computers and Technology
Step-by-step answer
P Answered by PhD

import random

class Pokemon:

   """Blueprint for turn based Pokemon battle"""

   def __init__(self, attack_choice):

       self.__attack_choice = attack_choice

   def attack(self):

       if self.__attack_choice == 1:

           attack_points = random.randint(18,25)

           return attack_points

       elif self.__attack_choice == 2:

           attack_points = random.randint(10,35)

           return attack_points

       else:

           print("That is not a selection. You lost your turn!")

   def heal(self):

       heal_points = random.randint(18,25)

       return heal_points    

user_health = 100

mew_health = 100

battle_continue = True

while battle_continue == True:

   print("\nATTACK CHOICES\n1. Close range attack\n2. Far range attack\n3. Heal")

   attack_choice = eval(input("\nSelect an attack: "))

   # Mew selects an attack, but focuses on attacking if health is full.  

   if mew_health == 100:

       mew_choice = random.randint(1,2)

   else:

       mew_choice = random.randint(1,3)

   mew = Pokemon(mew_choice)

   user_pokemon = Pokemon(attack_choice)

   # Attacks by user and Mew are done simultaneously.

   if attack_choice == 1 or attack_choice == 2:

       damage_to_mew = user_pokemon.attack()

       heal_self = 0

       print("You dealt",damage_to_mew,"damage.")

   if mew_choice == 1 or mew_choice ==2:

       damage_to_user = mew.attack()

       heal_mew = 0

       print("Mew dealt", damage_to_user, "damage.")

   if attack_choice == 3:

       heal_self = user_pokemon.heal()

       damage_to_mew = 0

       print("You healed",heal_self,"health points.")

   if mew_choice == 3:

       heal_mew = mew.heal()

       damage_to_user = 0

       print("Mew healed", heal_mew, "health points.")

   user_health = user_health - damage_to_user + heal_self

   mew_health = mew_health - damage_to_mew + heal_mew

   # Pokemon health points are limited by a min of 0 and a max of 100.

   if user_health > 100:

       user_health = 100

   elif user_health <= 0:

       user_health = 0

       battle_continue = False

   if mew_health > 100:

       mew_health = 100

   elif mew_health <= 0:

       mew_health = 0

       battle_continue = False

   print("Your current health is", user_health)

   print("Mew's current health is", mew_health)

print("Your final health is", user_health)

print("Mew's final health is", mew_health)

if user_health < mew_health:

   print("\nYou lost! Better luck next time!")

else:

   print("\nYou won against Mew!")

Explanation:

Computers and Technology
Step-by-step answer
P Answered by PhD

import random

class Pokemon:

   """Blueprint for turn based Pokemon battle"""

   def __init__(self, attack_choice):

       self.__attack_choice = attack_choice

   def attack(self):

       if self.__attack_choice == 1:

           attack_points = random.randint(18,25)

           return attack_points

       elif self.__attack_choice == 2:

           attack_points = random.randint(10,35)

           return attack_points

       else:

           print("That is not a selection. You lost your turn!")

   def heal(self):

       heal_points = random.randint(18,25)

       return heal_points    

user_health = 100

mew_health = 100

battle_continue = True

while battle_continue == True:

   print("\nATTACK CHOICES\n1. Close range attack\n2. Far range attack\n3. Heal")

   attack_choice = eval(input("\nSelect an attack: "))

   # Mew selects an attack, but focuses on attacking if health is full.  

   if mew_health == 100:

       mew_choice = random.randint(1,2)

   else:

       mew_choice = random.randint(1,3)

   mew = Pokemon(mew_choice)

   user_pokemon = Pokemon(attack_choice)

   # Attacks by user and Mew are done simultaneously.

   if attack_choice == 1 or attack_choice == 2:

       damage_to_mew = user_pokemon.attack()

       heal_self = 0

       print("You dealt",damage_to_mew,"damage.")

   if mew_choice == 1 or mew_choice ==2:

       damage_to_user = mew.attack()

       heal_mew = 0

       print("Mew dealt", damage_to_user, "damage.")

   if attack_choice == 3:

       heal_self = user_pokemon.heal()

       damage_to_mew = 0

       print("You healed",heal_self,"health points.")

   if mew_choice == 3:

       heal_mew = mew.heal()

       damage_to_user = 0

       print("Mew healed", heal_mew, "health points.")

   user_health = user_health - damage_to_user + heal_self

   mew_health = mew_health - damage_to_mew + heal_mew

   # Pokemon health points are limited by a min of 0 and a max of 100.

   if user_health > 100:

       user_health = 100

   elif user_health <= 0:

       user_health = 0

       battle_continue = False

   if mew_health > 100:

       mew_health = 100

   elif mew_health <= 0:

       mew_health = 0

       battle_continue = False

   print("Your current health is", user_health)

   print("Mew's current health is", mew_health)

print("Your final health is", user_health)

print("Mew's final health is", mew_health)

if user_health < mew_health:

   print("\nYou lost! Better luck next time!")

else:

   print("\nYou won against Mew!")

Explanation:

Mathematics
Step-by-step answer
P Answered by PhD

25 weeks

Step-by-step explanation:

Tony:

Base\ Amount = 10

Additional = 4

Marco

Base\ Amount = 60

Additional = 2

Required

Determine number of weeks where both will be equal.

Represent weeks with w.

For Tony, the expression is:

10 + 4w

For Marco, the expression is:

60 + 2w

To determine yhe number of weeks, we equate both expressions.

10 + 4w = 60 + 2w

Collect Like Terms

4w - 2w = 60 - 10

2w = 50

Solve for w

w = 50/2

w = 25

French
Step-by-step answer
P Answered by PhD

Bonjour

Some more precision ►

1- On s'est parlé il y a trois mois.

  You did it correct ==>  we talk to each other for th 1st time 3 months "ago"

-

2- Mon film préféré est sorti depuis 5 ans.

  you answer is incorrect  ==> My favorite movie has been released since 5 years.

-

3- Après s'être cassé le bras, il n'a pas pu jouer pendant six mois.

   you're right => he couldn't play "during" 6 month.

-

EXPLANATION

il y a = ago. Indicate a precise moment of the past for a completed action

pendant = during. The complete duration of the action and completed by the time one speaks

depuis = since. indicates the moment of the beginning of an action which still last when we're talking

-

hope this helps ☺☺☺

Mathematics
Step-by-step answer
P Answered by PhD

25 weeks

Step-by-step explanation:

Tony:

Base\ Amount = 10

Additional = 4

Marco

Base\ Amount = 60

Additional = 2

Required

Determine number of weeks where both will be equal.

Represent weeks with w.

For Tony, the expression is:

10 + 4w

For Marco, the expression is:

60 + 2w

To determine yhe number of weeks, we equate both expressions.

10 + 4w = 60 + 2w

Collect Like Terms

4w - 2w = 60 - 10

2w = 50

Solve for w

w = 50/2

w = 25

Mathematics
Step-by-step answer
P Answered by PhD

Let K_i denote the number of encounters required to see a new Pokemon after having encountered i-1 of them. Then K_1=1.

If Gary has already seen i-1 Pokemon, that leaves m-(i-1) still to be encountered, and the next new encounter has a probability of p_i=\frac{m-(i-1)}m of occurring. Then K_i is geometric, with PMF

P(K_i=k)=\begin{cases}(1-p_i)^{k-1}p_i&\text{for }k\ge1\\0&\text{otherwise}\end{cases}

Then the expectation and variance of K_i are

E[K_i]=\dfrac1{p_i}=\dfrac m{m-(i-1)}

V[K_i]=\dfrac{1-p_i}{{p_i}^2}=\dfrac{m(i-1)}{(m-(i-1))^2}

K is the total number of encounters needed to record all m Pokemon, so

K=\displaystyle\sum_{i=1}^mK_i

By linearity of expectation,

E[K]=\displaystyle\sum_{i=1}^mE[K_i]=\sum_{i=1}^m\frac m{m-(i-1)}=\frac mm+\frac m{m-1}+\frac m{m-2}+\cdots+\frac m1

E[K]=m\displaystyle\sum_{i=1}^m\frac1i

The K_i are independent, so the variance is

V[K]=\displaystyle\sum_{i=1}^mV[K_i]=\sum_{i=1}^m\frac{m(i-1)}{(m-(i-1))^2}

V[K]=m\displaystyle\sum_{i=0}^{m-1}\frac i{(m-i)^2}

Business
Step-by-step answer
P Answered by Master

The expected count of water-type Pokemon

= 20% x 40 cards

= 8

Explanation:

Since the percentage of water-type Pokemon is 42%, the expected count of water-type Pokemon will be 40% of the cards.

French
Step-by-step answer
P Answered by PhD

Bonjour

Some more precision ►

1- On s'est parlé il y a trois mois.

  You did it correct ==>  we talk to each other for th 1st time 3 months "ago"

-

2- Mon film préféré est sorti depuis 5 ans.

  you answer is incorrect  ==> My favorite movie has been released since 5 years.

-

3- Après s'être cassé le bras, il n'a pas pu jouer pendant six mois.

   you're right => he couldn't play "during" 6 month.

-

EXPLANATION

il y a = ago. Indicate a precise moment of the past for a completed action

pendant = during. The complete duration of the action and completed by the time one speaks

depuis = since. indicates the moment of the beginning of an action which still last when we're talking

-

hope this helps ☺☺☺

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